I just listened to Jenova's interview on CBC's Spark and it was great.
http://www.cbc.ca/spark/2009/01/full-in ... nova-chen/
I was particularly interested in how Jenova described his very broad experiences in school with the, perhaps, more closed perspectives of older or more traditional game developers.
I have talked to people in the IGDA who think that xenophobia is a major problem in the mainstream game industry - for example, game developers hang out with each other outside of work, they all play the mainstream games and make games for people like themselves. Also they all work so hard that they have little time for experiences outside of making and playing video games. So there is limited space for growth and innovation. The lack of diversity in the game industry has also been mentioned as a problem of this.
Do people agree with this idea? Are independent studios different from the larger studios and publishers in this?
