Since they are now playable, here's a forum just for the GameJam Games!


Postby Bizon » Thu Dec 26, 2013 11:43 am

Nostril Shot

-Holding a button to continuously fire the gun will keep you alive after you die unless the button is released. The enemies will act like you're dead and move away making this glitch more useful in dense crowds, especially with an active power up.

-During the double Nostril Shot battle cannonballs and rockets might look like the enemies spawned from the machines for random amounts of time. I only noticed this happening after one of them was destroyed.
User avatar
Posts: 17
Joined: Tue Aug 20, 2013 11:35 am

Re: Glitches

Postby Amish_Gramish » Sat Dec 28, 2013 9:42 am

I just wanted to note that the basis of these games is that they were made with the intent of just being a creative break/recharge, following the core tenants of the 24-hour game jams. Due to the core tenants of the creation of the games, there won't be any updates to them. It's also kind of miraculous that Sony was willing to allow untested games to be released on the PS3.

That said, it's perfectly fine to post the glitches, as it could help people who are being frustrated by the glitches.
User avatar
Former Community Manager
Posts: 3271
Joined: Wed Oct 25, 2006 2:34 pm
Location: Moorhead, MN

Return to GameJam Games

Who is online

Users browsing this forum: No registered users and 1 guest